﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using AForge.Video;
using AForge.Video.DirectShow;

namespace _3D_Processor
{
    public static class Camera
    {
        // list of video devices
        public static FilterInfoCollection Devices;

        /// <summary>
        /// Inatialize the capture device list
        /// </summary>
        public static void Initialize()
        {
            // enumerate video devices
            Devices = new FilterInfoCollection(FilterCategory.VideoInputDevice);
        }

    }
}
